SparkFun Inventor's Kit for micro:bit Experiment Guide

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Contributors: D___Run___
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Experiment 5: Reading an SPDT Switch

Introduction

In this experiment you will use your first digital input: a switch. The SPDT (Single-Pole, Double-Throw) switch is a simple way to select between two options, especially when paired with an if state. You will use that switch to select which of the two LEDs will blink.

Parts Needed

You will need the following parts:

  • 1x micro:bit
  • 1x Micro B USB Cable
  • 1x micro:bit Breakout (with Headers)
  • 1x Breadboard
  • 8x Jumper Wires
  • 1x SPDT Switch
  • 2x LED (1 Red, 1 Yellow)
  • 2x 100Ω Resistors

Didn’t Get the SIK for micro:bit?

If you are conducting this experiment and didn’t get the Inventor’s Kit, we suggest using these parts:

micro:bit Board

micro:bit Board

DEV-14208
$14.95
5
SparkFun micro:bit Breakout (with Headers)

SparkFun micro:bit Breakout (with Headers)

BOB-13989
$5.49
1
Breadboard - Full-Size (Bare)

Breadboard - Full-Size (Bare)

PRT-12615
$5.95
21
Jumper Wires Standard 7" M/M - 30 AWG (30 Pack)

Jumper Wires Standard 7" M/M - 30 AWG (30 Pack)

PRT-11026
$1.95
20
Mini Power Switch - SPDT

Mini Power Switch - SPDT

COM-00102
$1.50
LED - Basic Red 5mm

LED - Basic Red 5mm

COM-09590
$0.35
Resistor 100 Ohm 1/4 Watt PTH - 20 pack (Thick Leads)

Resistor 100 Ohm 1/4 Watt PTH - 20 pack (Thick Leads)

PRT-14493
$1.20
LED - Basic Yellow 5mm

LED - Basic Yellow 5mm

COM-09594
$0.35

Suggested Reading

Before continuing with this tutorial, we recommend you be somewhat familiar with the concepts in these tutorials:

Introducing the Single-Pole, Double-Throw (SPDT) Switch

The Single-Pole, Double-Throw (SPDT) switch has a common pin in the middle and then two other pins. A connection will be made between the middle pin and one of the other pins depending on the position of the switch.

SPDT

Reading a switch is similar to a button. You need to connect the common pin to a digital General Purpose Input/Output (GPIO) pin to the micro:bit board from a breadboard. The other pins can be connected to 3.3V and ground. It doesn’t matter which pin is which. When you move the switch, the common pin will either be HIGH (connected to 3.3V) or LOW (connected to ground).

Hardware Hookup

Ready to start hooking everything up? Check out the wiring diagram and hookup table below to see how everything is connected.

Pay special attention to the component’s markings indicating how to place it on the breadboard. Polarized components can only be connected to a circuit in one direction.

Wiring Diagram for the Experiment

Fritzing Diagram: Exp 5

Having a hard time seeing the circuit? Click on the wiring diagram for a closer look.

Note: The full sized breadboard power rails have a break down the middle. If you end up using the lower half of the power rail you will need to jump between the upper end and lower end.

Run Your Script

Either copy and paste, or re-create the following code into your own MakeCode editor by clicking the open icon in the upper right-hand corner of the editor window. You can also just download this example by clicking the download button in the lower right-hand corner of the code window.

Note: You may need to disable your ad/pop-up blocker to interact with the MakeCode programming environment and simulated circuit!

Code to Note

Let’s take a look at the code blocks in this experiment.

Code to Note: Exp 5

If you are having a hard time viewing this code, click on the image above to get a better look!

Digital Read

Just as the digital write block turns a pin on (1) or off (0) the digital read block looks at the state of a pin, which is either HIGH (1) or LOW (0). By building a circuit that connects 3.3V or ground to a pin, we can detect if a switch is thrown or a button pressed.

The digital read block returns a value so it is shaped to be inserted into a value slot and not a command. We use an equivalency block from the logic blocks to check if the pin is equal to 1 or 0 and then make a decision from there.

What You Should See

Depending on the state of the switch, a different LED will blink. If you move the switch to connect the signal pin to 3.3V (HIGH), then the LED connected to pin P15 will blink. If you flip the switch and ground the signal pin, then the LED on pin P16 will start blinking and LED 1 will turn off.

Exp 5 Final Assembly

Troubleshooting

Light Not Turning On

The wires for the switch are right next to each other. Make sure that signal is in the center with voltage and ground on the outside pins. If you connect ground and voltage, your board will short out and shut down.

Make sure your power LED is on. If it is off, pull the signal wire and see if that changes anything. If you short circuit your micro:bit board, it will turn itself off to protect the circuitry.

Underwhelmed

No worries; these circuits are all super stripped-down to make playing with the components easy, but once you throw them together the sky is the limit.