MYST Linking Book

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Contributors: Nick Poole
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The D'ni and The Art

One of the key mechanics of the MYST games was the Linking Book. Essentially, these are a kind of portal that will teleport you from one world (which, in the game, are referred to as "ages") to another. Opening the front cover of the book reveals a panel with a picture or flyover perspective of the location to which it links. Placing your hand on the panel will teleport you to that location.

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According to MYST lore, linking books are a product of the D'ni ("dunny") civilization. The D'ni people developed a method of preparing special books and ink and then using a particular style of writing to create links to different worlds. There are different kinds of books (Linking Books, Descriptive Books, Trap Books, etc.), and, since the fall of D'ni, The Art has been mostly forgotten.

Between MYST and the sequels, the details of how all of this works have been thought out by the game's creators and led to significant retcons regarding the books found on MYST island.

Luckily, you won't have to devise any special inks or papers in order to make the linking book in this tutorial. You will have to learn a language, but it won't be ancient D'ni...