Building Large LED Installations

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Contributors: Joel_E_B
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Resources and Going Further

I hope this tutorial has given you some ideas for how to take on the task of building a large installation. There are numerous ways to make such an installation interactive, and with the FadeCandy, the control possibilities are seemingly endless. I've thought of using accelerometers and/or force sensors to make an LED combat game, à la Dragon Ball. I also intend to make an LED cube, similar to ones I've made in the past, that can control the color or patterns of the bar.

If you'd like to learn more about the FadeCandy, check out the links below.

  • FadeCandy GitHub - This repo seriously has a ton of examples and info if you check all the read me's.
  • Udder - Udder is a lighting control server by Mike Bissell that drives the Fade Candy servers with complex, never repeating patterns.
  • Open Pixel Control (OPC) - OPC is the protocol used to communicate to the FadeCandy in many examples.

For more large art inspiration, check out these tutorials:

Interactive Hanging LED Array

Learn how we converted 72 lightbulbs into an interactive LED array for our conference room.

RGB Panel Jumbotron

This tutorial will show you how to combine a webcam, a 32x32 RGB LED panel, and a Teensy 3.1 to stream video from the webcam, pixelate it, and display it on the LED panel - LIVE.

Hacker in Residence: The Harmonic Skew Zoetrope

Check out Hacker in Residence, Jesse's awesome Harmonic Skew Zoetrope in this project tutorial.

Bare Conductive Musical Painting

Learn how to make a musical painting using the Bare Conductive Touch Board and Conductive Paint.