micro:arcade Kit Experiment Guide

Contributors: D___Run___
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Installing the gamer:bit Package for Microsoft MakeCode

To make the most out of the gamer:bit with the least amount of coding, use the MakeCode package we wrote for the gamer:bit board.


If you have used Arduino before, you probably know about a thing called a library; which is a collection of code that extends the functionality of the core programming language. MakeCode packages work the same way.

There are some amazing differences between Arduino libraries and MakeCode packages. One of them is that MakeCode packages include JavaScript functions, which you can use when programming in text, as well as all of the blocks you need to program using the block method. This makes learning and using new packages straightforward and shortens the time to awesome when setting out to build the project of your dreams.

Installing a MakeCode Package

To install or add a new package to your MakeCode toolbox (the list of different block groups), click on “Advanced” and then on “Add Package.”

Screenshot Installing MakeCode Package

From here you can search for “SparkFun gamer-bit,” and it should show up as a public package in the list. Go ahead and click on it.

Screenshot Makecode gamer:bit

This will add all of the blocks to your toolbox. In general, this is a bit tricky as, depending on how the package was written, it may either have its own toolbox or just add blocks to the existing ones. Take a look at your toolbox; for the gamer:bit you should see…

Screenshot gamer:bit installed

Great! You have now installed the gamer:bit package and are ready to use the board as well as the components that come in the micro:arcade kit. As a side note, for every new MakeCode project that you make, you will have to load packages over again. Not a big deal, but noteworthy! Now, let’s put your package to good use and get your game on!!!