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ScratchEd Releases its Latest Guide for K-12 Educators - Creative Computing
Karen Brennan, Christan Balch, Michelle Chung recently authored a comprehensive guide for using Scratch in K-12 space. It covers everything from Getting Started to Creating Animations, Stories, Games, and even running your own "Hack-a-thon"
Karen Brennan, Christan Balch, Michelle Chung from Harvard Graduate School of Education in conjunction with the ScratchEd team recently authored a comprehensive guide for using Scratch in K-12 space.
This guide captures many tools, tricks, and implementation secrets to introducing and teaching Scratch to children of any age -- elementary to high school. The guide is broken down into 6 separate units:
- 1 - Exploring
- 2 - Animations
- 3 - Stories
- 4 - Games
- 5 - Diving Deeper (Advanced Concepts)
- 6 - Hackathon (Projects and Open Challenges)
There is a wealth of combined ideas, strategies, and activities that this team has compiled since the inception of Scratch in 2007.
At 154 pages and 65 MB in size, this is easily the most comprehensive guide available today!
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Creative Computing was a much-loved magazine in the early days of microcomputers (late 70s-early 80s). Very nice to see the name back in use.