micro:bit for Educators: Integrating Project Based Learning in the Classroom
Part of our mission at SparkFun Education is to provide technology educators with the foundational tools they need to succeed in the world of maker education and electronics.
In addition to focusing on key content, we will also provide time to reflect on pedagogy, classroom management and pacing of material.
Using the micro:bit ecosystem, we will provide a well-rounded overview of circuits, computer science and how to integrate them across the curriculum. We will show opportunities for projects, example work from other classes, and resources available to expand this learning into your own classroom.
This class is designed to give a basic foundation to start working with students in the context of programming and engineering. We have run through this class with a wide range of educators from 4th - 12th grade and beyond. Throughout the weeklong class, our goals/learning outcomes will be:
- Teachers will develop an understanding of the SparkFun micro:bit ecoysystem progression and where they can integrate those products into project-based learning in their own classroom.
- Teachers will understand the basics behind electricity and circuits and develop an application mindset for using them in the classroom.
- Teachers will have a general fluency and literacy with programming, accessing third-party extensions and publishing/sharing their work in Microsoft MakeCode.
- Collectively, we will develop a set of lesson plans, activities, and projects to use in our classrooms that integrate the micro:bit ecosystem with basic craft supplies, programming, and electronics.
The main tool we will use is Microsoft MakeCode platform
Professional Development Credit This class is good for 3.0 graduate credit hours through Colorado State University continuing education with an additional payment to be collected at the time of the class. Paperwork for credit will be available during the first and second days of class.
Materials included in this class include:
Prerequisites: This class is exclusively for instructors and educators who want to learn how to implement physical computing, programming and electronics into their classroom. There are no prerequisites for this class, however, the class requires that participants have the physical dexterity to insert wires into a breadboard (the physical equivalent of inserting shoelaces into the holes of sneakers).
What to bring: Please bring a laptop (including all administrative privileges and passwords) and ideas about what a STEM classroom looks like for you. We will explore these ideas throughout the week. If you do not have a laptop, SparkFun laptops will be available on a first come, first served basis.
Date July 22-26, 2019
Time: 9:00am-5:00pm (with a break for lunch from 12:00pm-1:00pm)
Cost: $1000 per participant (includes more than $400 worth of take-home classroom hardware). A 10% refund will be given to groups of 3 or more who register together.
Location: Oregon Episcopal School
Instructors: Derek Runberg and Jeff Branson
We will NOT accept walk-ins for this class, only registered participants will be accepted. Thank you for understanding.
Please note that this class can be canceled three weeks prior if we do not meet a minimum of 12 participants
Note: Class registration is fully refundable until the weekday (M-F) prior to the class at 5:00pm MST. Please call to do so. If you wish to cancel after that time, or miss the workshop for any reason, we will transfer the amount you paid to SparkFun store credit, but cannot issue refunds. Thanks for your understanding!
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