Programming with Simon
This material shows a way to re-use our popular Simon game to teach programming after you have used it to teach soldering.
Video Games and Controllers with Analog Pong and Processing - Gaming
Learn how to create a video game and controller while learning basic programming, math, Cartesian graphing methods, Serial communication and sensor input.
Updated - 8/7/2017 – This is an overview of the most important / commonly used Arduino commands. [PDF] [DOCX]
Serial LCD Quick Reference - Application Note
This is a quick reference to using any of the Serial-enabled LCD kits at SparkFun. It simplifies the command set into tables that are easy to follow.
ATTiny85 Quick Reference
ATTiny85 Cheatsheet / quick reference. This has all of the most commonly used Arduino commands in one place.
Prototyping Wireless Wearables with LilyPad Simblee
WEAR 2016 workshop on getting started with LilyPad Simblee
Digital Sandbox Intro to CS Activities
This is a collection of activities that we created to introduce students to basic CS concepts using the Digital Sandbox.
RedBot Dance Challenge
Using the RedBot chassis or a chassis of your own design, choreograph a dance routine for your robot!
SIK LCD Tutorial Activity
SIK LCD Tutorial simplifies the wiring and usage of the parallel LCD module that is included in the SIK.
Serial LCD Reaction Timer Activity
Build your own Serial LCD Reaction Timer. This is a great activity that uses the SparkFun RedBoard, Arduino, or other compatible microcontroller. This has
SIK Teachers Guide
This is a summary of learning objectives, vocabulary, and key concepts that are used in each of the circuit examples in the SIK.
RedBot Library Quick Reference
This is a nice summary of the RedBot library. This is useful for introducing the RedBot commands to students.
Explorations in Arduino Physics: Ideas and Experiments that Integrate this Low-cost 8-bit Microcontroller into your Classroom
This is a presentation on a series of tools that can be used in experiments, activities, and labs to investigate, measure, and analyze physics phenomena.
SparkFun Summer Semester Materials
Got an idea for a prototype but not sure exactly how to make it happen? SparkFun Electronics offers Five Days of prototyping skills from schematic to bread
Microcontrollers for Educators 2015
Each summer, we teach a weeklong professional development workshop around using technologies such as Arduino, Processing, and electronics in the classroom.
Breaking the Rules: Hacking the Science Classroom with Arduino and Open-source Electronics
This workshop employs free Arduino software to explore classroom materials in an iterative, highly affordable framework. By combining everyday materials li
Alan Smith's Curriculum
An introduction to Arduino, microcontrollers and electrical circuits by Alan Smith.
Intro to Arduino with ArduBlock
Learn the basics of programming in Arduino using the graphical programming constructs of ArduBlock.
Physics and Open-Source Robotics - Activities for the classroom
Position, velocity, acceleration, torque, and rotation—these are all key concepts in both physics and robotics. Why not integrate these things together? We
Introduction to Robotics using SparkFun RedBot Mainboard
Our team of educators piloted a class here at SparkFun in the Spring of 2014 introducing the RedBot Mainboard using the Dagu Multi Chassis platform. Here a
MakerScience and Arduino
Learn how to teach basic concepts of electricity and circuits, program a microcontroller, and integrate making, building, and inventing into your classroom
Intro to Arduino
Here is a slide show presentation for introducing the Arduino SparkFun Inventor's Kit.